• The City of Om-Leth
• Beyond Om-Leth
The city of Om-Leth, on the banks of the Wadi of Sorrows where a palace of Mashur the Great is located. It’s a major waystation for caravans crossing the desert between the Western Sea and the Mountains of the Sun.
Locations in the City: The North Quarter
Infamous meeting place for all sorts of rogues and ruffians. A good place to start a fight, or to meet someone who wants to. Owned by Magra the Scarred of the Ajai clan.
The Inn of Dogs
Another, scummier inn and drinking-room. In contrast to the Winehouse, it has a reputation of desperation instead of violence. Igu the Foul is the proprietor, although he is rumoured to be a proxy for someone else. Has an invite-only basement area of unknown purpose.
Once dedicated to the Queen of Winds, the Temple is now a hoard of votive ancestral shrines and apophatic offerings. Self-styled augurs and healers squat between the outer pillars.
Notable regulars there include Tyriax the Blind Seer, the frail child-healer Izrana, and the crone Ly-Maph.
The Megaron of the Flame
An underground chamber where the adherents of the small Sect of the Flame hold their rites. The Sect members keep its location quiet, but it’s only a matter of time before others figure out where the shaven-headed Sect members go on for their nocturnal rites.
The Tower of the Shroud
Was built recently by a mysterious hooded figure referred to as He of the Shroud. He is mistrusted by the locals, but apparently pays his dues to the Prince. His cowled, scuttling servants are seen throughout the city with increasing frequency.
The House of the Behesh
A teetering collection of insulae bought by Mirinu, the young, brooding head of the Behesh clan.
Locations in the City: The South Quarter
The Palace of Mashur
Built by the conqueror who levelled and then reconstructed Om-Leth centuries ago. It is now occupied by the self-styled Prince of Om-Leth and his contingent of soldiers. Owara of the Fingers, the Prince’s favourite commander, has used the Prince’s favour to hold lavish banquets, while bandit-turned-commander Neng-Maxang fills the barracks with more of his former compatriots. The old clan council sealed the entrances to the palace’s dungeons years ago, so exactly where the Prince keeps his treasury is a much-discussed mystery.
The House of a Hundred Fountains
This gleaming, recently-refinished inn is where wealthy caravaneers and travelling dignitaries stay. More like a villa-complex than a single building, with apartments around a long garden filled with the eponymous fountains. The wealthy, gregarious Osa-Bara the Nabarite owns the villa, though pays hefty kickbacks to the Prince. Part of the Inn was once the old House of the Behesh, bought out by Osa-Bara when the dissolute Beheshi clan-head needed to cover some debts.
The House of the Ajai
The ancestral residence of the head of the Ajai clan, it is currently the living-place and warehouse of Rekkah the Widow, matriarch of the Ajai. Like the Palace, this building dates back to the reconstruction of Om-Leth, and features mosaics and art in the Pallaxian style.
Diverted from a more ancient construction to feed the reservoir in Om-Leth, the aqueduct runs into the underground Palace Cistern, and frees the city from relying on the inconstant and sometimes poisonous River of Sorrows—currently referred to disparagingly as the Wadi of Sorrows, as if “of Sorrows” wasn’t enough. The aqueduct and cistern are key parts of an irrigation system for the land immediately surrounding the city, and the population of Om-Leth see protecting them as the Prince’s real job. In this, the Prince and his subjects disagree.